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Questions tagged [mixamo]

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I’m using an old Mixamo “XBot” character in a Three.js project. My project depends on the exact bone names, hierarchy, and rest pose of that old XBot skeleton. All existing animations in Three.js ...
Ranit Manik's user avatar
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I'm using Mixamo motion-capture animations in Blender and retargeting them to my character using the Animation Retargeting add-on. I successfully retargeted one action ("Swimming"), and it ...
Christian Martin's user avatar
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1 answer
123 views

I’m facing an issue when trying to apply Mixamo animations to my custom Blender character. Workflow I followed: Uploaded my custom character (T-pose) to Mixamo. Downloaded the T-pose with skin and ...
Abdullah's user avatar
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60 views

I have a problem with animations from mixamo in blender. When I import and bake those animations, only first animation is working and other looks like bad copy of first animation. They look like one ...
Tommy Facemaker's user avatar
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1 answer
105 views

I just tried Auto-Rig Pro and encountered an error. I used an animation from Mixamo, and after retargeting everything looks normal except for the right hand, which is stuck in the wrong position ...
tegar aji's user avatar
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48 views

Currently I have a model that is created in VRoid Studio and it can be exported into vrm file. I installed vrm add-on in Blender and when I import the model into Blender, it worked with textures and ...
Kris Lam's user avatar
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I took the bones from Mixamo, but I didn't like them. I deleted these bones and made my own. When exporting to FBX, the old bones remain (Mixamo). I have already tried deleting all vertex groups, ...
Ismail's user avatar
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I am trying to make an infinite walk cycle with an animation I got from Mixamo. I've been following a bunch of tutorials that all say the same thing. Import FBX file Select character, go to Graph ...
Fiery Muffin's user avatar
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86 views

I have imported Thinking.fbx from Mixamo and created an action of it, which animates(see below Thinking.fbx image). Next, I imported MyAnimations.glb file that contains various actions. I combined the ...
Bibin's user avatar
  • 51
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I have imported Thinking.fbx from Mixamo and created an action of it, which animates(see below Thinking.fbx image). Next, I imported MyAnimations.glb file that contains various actions. I combined the ...
Bibin's user avatar
  • 51
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57 views

I've been retargeting animations from Mixamo on to a rig which is a copy of the Mixamo rig except it has different bone sizes and locations to better fit my model. Most animations look good, but I've ...
Michael Silverman's user avatar
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35 views

I have a problem with Mixamo. When I go to add this animation to the present one I don't understand why my character changes position and I can't find a solution. I've seen some videos but nothing
Jacobo Martinez's user avatar
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158 views

I can create human bodies with MPFB (Makehuman Plugin For Blender), selecting "Mixamo rig" to be able to get animations from Mixamo. I also need poses from MakeHuman assets (available via ...
chang zhao's user avatar
1 vote
1 answer
50 views

I'm trying to combine Mixamo animations to create a new sequence, but I'm facing an issue. When I add a second animation, it resets to the starting position instead of continuing from where the first ...
Rupesh Singh's user avatar
1 vote
0 answers
97 views

I've been battling with this for a couple of days now, and I can't find the solution. I have a walk animation and an idle animation, and I want the character to walk into his idle pose, which I'd ...
Happy Tootles's user avatar

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