Skip to main content

Questions tagged [nla-editor]

Questions related to the NLA (Non-Linear Animation) editor in blender.

Filter by
Sorted by
Tagged with
1 vote
0 answers
32 views

I'm using Mixamo motion-capture animations in Blender and retargeting them to my character using the Animation Retargeting add-on. I successfully retargeted one action ("Swimming"), and it ...
Christian Martin's user avatar
2 votes
1 answer
60 views

I’m continuing from this thread for my current project. I have an NLA strip that I duplicated and reversed — both strips play correctly on their own. However, between the clips, the armature bone and ...
Megan Love's user avatar
  • 1,288
3 votes
1 answer
84 views

I have a table with an armature. Previously, each element — the armature itself and the four table legs (which had slight position and rotation adjustments) — had its own separate Action. I then ...
Megan Love's user avatar
  • 1,288
2 votes
1 answer
155 views

While animating some bones and making minor adjustments directly to the mesh, I ended up with several separate Actions. I had forgotten to create a single Action first and add all the animations to it,...
Megan Love's user avatar
  • 1,288
1 vote
1 answer
38 views

I have this strip in the NLA editor which animates the object fine. No problem. Then I select it and press Shift+D to duplicate it, and then check Reversed, but it’s not animating at all. I want to ...
Megan Love's user avatar
  • 1,288
0 votes
1 answer
99 views

I have a BlenderKit subscription and added this animated orange cat asset: When I click the star, I see what looks like a preview mode for the stashed action, as I can see it animate when I scrub the ...
Megan Love's user avatar
  • 1,288
0 votes
0 answers
72 views

Please advise on how to properly organize a project with Cloth physics simulation for different unrelated poses that follow sequentially within a single action (poses change drastically). Here is the ...
Andrew's user avatar
  • 11
0 votes
0 answers
65 views

I've made a game asset that is a hierarchy of 50-ish mesh objects, most of them animated. The asset needs to have several named animations. I've looked into ways of exporting this to glTF, but I ...
nj16's user avatar
  • 53
0 votes
0 answers
11 views

I scale my frames on the action strip and now suddenly I'm getting like frame 5.5, 4.7 etc. etc.. But when I play animation, it's whole number. Is there a way I can force blender to just have whole ...
Jimmy Lin's user avatar
  • 664
0 votes
0 answers
45 views

I've made an animation using inverse kinematics on a model however I want to bake it to the bones because some other animations won't be using the kinematics. In the NLA editor I have a strip ...
MoltenWolfCub's user avatar
0 votes
0 answers
82 views

Please help me understand how to organize work with NLA Editor if the character is loaded using “Library Override” method and its original file continues to be actively edited. We faced regular loss ...
Andrew's user avatar
  • 11
1 vote
1 answer
238 views

Similar to an unanswered question of 2021, I want to merge two NLA strips. I have unintentionally created a second NLA strip with animations, probably due to adding animations to an armature without ...
james_t's user avatar
  • 6,354
0 votes
0 answers
244 views

Blender Version | 4.4.0 Godot Version | 4.4.1.stable TLDR; I need to import a rigged, animated character into Godot. I'm using GLTF 2.0 as that's what Godot ...
mattman's user avatar
0 votes
0 answers
27 views

The audio does work when I create the speakers manually, so I know it is not a general audio error I have also tried to manually add an NLA track, but I could not find how to connect it to the audio ...
Crazy Monkey's user avatar
0 votes
1 answer
119 views

By hitting Shift+D / Alt + D, I can duplicate the strip. But it always creates a new track which is annoying, can't I make it on the same track it's duplicated on? I think there was already a ...
Jimmy Lin's user avatar
  • 664

15 30 50 per page
1
2 3 4 5
19