Skip to main content

Questions tagged [project]

Filter by
Sorted by
Tagged with
0 votes
0 answers
83 views

Please help me understand how to organize work with NLA Editor if the character is loaded using “Library Override” method and its original file continues to be actively edited. We faced regular loss ...
Andrew's user avatar
  • 11
0 votes
0 answers
21 views

I downloaded the model from the resource and as you can see, it has bones, but for example, I want to twist only the brush, but instead the head or face is also entwined, and so on, what's the problem?...
Wind Rose's user avatar
1 vote
1 answer
84 views

Quite new to blender here, I'm currently starting to work on a short animated film (~5 to 10 min length max), and because of my job, I'm 60% of my time out of home, only with my laptop (I have my ...
Kurgut's user avatar
  • 11
1 vote
0 answers
38 views

Also, I'm not sure if my roof is good, because I'm still a beginner.
BlenderNoob's user avatar
0 votes
0 answers
213 views

I downloaded the latest Blender v4.3.2 and opened it for the first time about a week week ago. It opened properly at first with the Splash window, followed by the Default window to start a new 3D ...
Jody Widelitz's user avatar
0 votes
0 answers
231 views

After I installed Blender 4.2.2LTS (all ok) I dragged the exe to the MS Windows Taskbar to create a shortcut. If I click it, it starts Blender normally (with the cube/camera in a starter project). I ...
Mark777's user avatar
  • 145
0 votes
0 answers
51 views

I UV projected a floor on my ground plane and it looks great from most angles but when I move the camera (not the projection cam) to the far left the floor isn't reacting as it would in real life: ...
cami's user avatar
  • 1
2 votes
1 answer
389 views

I'm working with the snapping tool to project a shape onto the surface of a cylinder. It worked before, but now it doesn't, and I don't know what the difference is. But when I use "Snap" it ...
manuel.manteiga's user avatar
0 votes
0 answers
590 views

I'm using geometry nodes to project an open curve on a mesh that is not flat. I have used raycast node but can't project the curve along normals (like a polygonal object). I have tried connecting the ...
Abdullah Al Sarfaraz Md Yeasee's user avatar
2 votes
1 answer
70 views

I'm wondering what should be the best approach for modeling this specific part: I was thinking about drawing it in 2D curves then adding some thickness and bending it around the cylinder but it bends ...
Piotrek B.'s user avatar
0 votes
0 answers
164 views

When projecting a texture with the UV Project modifier or by using the texture coordinates of an object there is a distortion caused by the perspective. This is what I'm referring too: As you can see ...
Brockoli Bruce's user avatar
5 votes
2 answers
648 views

I've been trying to create a 2D bounding box. On this website I've found multiple threads about how to do this with code, but not how to do this with Geometry Nodes. Here's an example of what I ...
Brockoli Bruce's user avatar
1 vote
0 answers
55 views

i'm currently working on a visualisation for an event company. They want different spaces to be shown to a pending client. For this purpose i've built a file that i can create all these spaces in, but ...
Dave Fransz's user avatar
0 votes
0 answers
120 views

In ZBrush, there is an option called Project All which basically works as a shrinkwrap modifier and projects the low poly to high poly to get the details In order to do that in blender, the way I know ...
Aswin's user avatar
  • 458
0 votes
0 answers
107 views

can someone please advise me how to get even mapping if I want to create procedural textures using noise and musgrave. I don't want to use UV or Generated mapping. I don't even want to manually adjust ...
JSM_Parametr's user avatar

15 30 50 per page
1
2 3 4 5