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Questions tagged [edit-mode]

Use this tags for questions about operations performed on objects when they are in edit-mode, rather than any of the other modes, such as object , sculpt and weight painting.

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I am very new to blender and forums. I took a 3d scan of this golf cart body in hopes of splitting it up and 3d printing it. I am faily proficient in fusion but I dont think that software is ideal for ...
Mighty Marshmallow's user avatar
0 votes
0 answers
59 views

I have created a building which has 'dormer' roofs in the main roof (like a Cape Cod roof) including ridge capping (low poly as it will be part of scenery for MS Flight Simulator). Is it possible to '...
John Arnold's user avatar
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2 votes
1 answer
101 views

I have created a building which has four 'dormer' roofs like in a Cape Cod style building. I successfully added loop cuts to the top of the main roof and then selected the new faces created and did an ...
John Arnold's user avatar
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0 votes
1 answer
31 views

Is it possible to hide, or make transparent, or somehow less visible, the edges and vertices of a mesh in edit mode? Because with very dense meshes (such as a photogrammetry mesh), it becomes ...
Computer 023's user avatar
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0 answers
43 views

So I've been trying to do this forever and pretty much its impossible. How do I shrink this couch? Pretty much drag the side of the couch to the other side; make it a single chair? Cause when I click ...
N G's user avatar
  • 105
0 votes
0 answers
37 views

I don't know what happened haven't used blender for ages, but now when I'm in edit mode the whole thing is covered in thick black mesh lines between the edit points. Why is it not easy to adjust this, ...
Erik W's user avatar
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0 answers
38 views

In Blender, I use bisect tool in edit mode to cut an object, this is the output after cutting. As shown in the picture, some vertices seem unnecessary for model wiring, I want to know if it has some ...
hutianyi's user avatar
2 votes
1 answer
55 views

I am new to Blender, and I'm stuck on this. I tried adding a cube to make a hole of the correct size in the selected object, but I accidentally placed it at coordinates $(1,1,1)$. I've already made ...
SampleBample's user avatar
1 vote
1 answer
52 views

I was following this tutorial which involves: creating a cone deleting the circular base of the cone extruding that circular base edge outward in a plane selecting and beveling the inner circle of ...
S. Imp's user avatar
  • 203
0 votes
5 answers
75 views

I have created a simple gable roof for a building. I have added two separate texture images in the materials list the first one (roof grey tiles) automatically assigns to the mesh. I uv unwrap as ...
John Arnold's user avatar
  • 1,631
-1 votes
1 answer
35 views

I have a model of a simple building (so far) which has a hip roof and so two faces of the roof meeting at the center (see image below with arrows to each side showing texture differences). I am trying ...
John Arnold's user avatar
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0 votes
1 answer
40 views

I am creating a building for a scene which already contains another building created 2 years ago where I used a PBR (I think) material (tiled roof) and applied scale so that the 'tiles' appear in the ...
John Arnold's user avatar
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0 votes
1 answer
136 views

I’m encountering an issue in Blender 4.3 where the symmetry function no longer works on the face area of my 3D model. The strange thing is that when I separate the face mesh from the rest of the body, ...
MMDsneakermeister's user avatar
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0 answers
36 views

The small cylinder is supposed to be straight like the bigger cylinder. Both are of the same bezier curve type, but the smaller cylinder is getting deformed at the 90 degrees corner. Both were ...
Johnson Bobson's user avatar
1 vote
1 answer
72 views

I know how to add text to an object but I want to add text to the roof of a building with a pitched roof so that it looks normal when viewed from the ground like the text which is 'painted' on ...
John Arnold's user avatar

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