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Questions tagged [operator]

An operator is a processing unit that is invoked/executed on scene data by the window manager.

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I'm running Blender 5.0.0. I want to implement a function similar to the Transform panel in the Items tab of the sidebar during Edit mode. I want to: Display an average of a custom attribute over the ...
somebody0's user avatar
2 votes
1 answer
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Working on a python script. I have three edge loops in a model which were all created as copies of a single, flat/coplanar loop. Each copy has been moved and scaled slightly relative to each other, ...
Xeriel's user avatar
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I'd like to pack island by calling the operator from code with a low level override. Here it is: ...
Kabu's user avatar
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The following modal operator (after launched from F3) should report the type of left-clicked screen area. *But instead of reporting the type of clicked area - it reports the type of area from which it ...
Yaroslav_A's user avatar
2 votes
1 answer
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How do I get the operator panel to show up on the bottom left corner of my screen?
N G's user avatar
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I have two curves with different Object Data Property values. How can I transfer the Object Data Property values from one to the other? I don’t want to set them one by one while holding the Alt key.
Kursat Turkay's user avatar
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Summary When an operator is run multiple times successively in blender, report messages (generated by report() API) from previous runs are also showing up in present run. What is the reason behind it ...
Rivu Bhattacharya's user avatar
6 votes
2 answers
359 views

I have a modal operator that, when executed, captures the selected vertices of an object and assigns them to a vertex group called selected_vertices. This vertex ...
Megan Love's user avatar
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Let say I have an Operator.bl_idname=download.image with url: StringProperty(), I am drawing this operator in a ...
Karan's user avatar
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3 votes
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Is there a way to customize the export button label in the File Dialog? Currently, the button always uses the bl_label of the operator, but I’d like to set a ...
Harry McKenzie's user avatar
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I have an operator that creates bones in an armature, where each bone's tail points toward a random vertex on a selected target mesh object. The operator works as expected, and I can adjust the number ...
Megan Love's user avatar
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Is it possible to start a modal operator with one transform operator, and then part way through, swap to another? I'm trying to start my operator with cursor_transform=True, and then swap to ...
Candle's user avatar
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1 answer
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repro: Run Blender 4.2.0 File -> New -> General Scripting Workspace Template -> Simple Operator replace main function with ...
ThorSummoner's user avatar
3 votes
2 answers
104 views

I'm trying to get selected objects from outliner running an operator from 3d view. In outliner 2 objects selected (one hided: 'eye' disabled). Running an operator from any other area (Text editor, ...
APEC's user avatar
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If we add some standard mesh (e.g, cube) - the Size property will be displayed as number + units : API documentation says that in case of primitive_cube_add the ...
Yaroslav_A's user avatar

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