Questions tagged [3d]
3D refers to three dimensional space where coordinates are represented with X, Y and Z values.
2,078 questions
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Capsule collision sticking in mirrored section of level
I have a problem with importing a 3D model from Blender into Godot 4. I created my apartment model in Blender and exported it as a .glb file into Godot 4.5. I generate the CollisionShape3D using Mesh →...
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Godot Multiplayer Player Doesn't Spawn
Godot Version
4.5 Stable
I'm trying to create a multiplayer game. Since this is my first multiplayer game I started with a simple LAN setup.
How it is supposed to work:
When ...
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Applying greyscale shading to objects in a Python 3D renderer
I need help with how to apply greyscale shading to objects in a 3D renderer I made in Python. The code is pasted below:
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2
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Why is my rigidbody not moving when I press the buttons? I can't see any reason it shouldn't
The "Car" in question is a plane. The question is pretty self explanatory.
Here's the Car in the Hierarchy:
Here's the car in the inspector:
And here's the PlayerMovement script:
...
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Why does early z not work with fragment shaders using discard
I am currently trying to understand why using discard inside of a fragment shader disables early z.
I am using a simple cutout shader, which discards fully ...
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Gizmo scaling with arbitrary reference coordinate system
I am currently implementing gizmos in my engine (or rather continuing the implementation I made a year ago). I had implemented a way to choose whether transformations are applied based on local space ...
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2
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350
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Simplest free algorithm for generating caves and ore in 3D voxel game
I'm trying to find an algorithm that does not require giving any form of credit to use (like perlin noise) and can be used for generating caves under a height map that can make holes in the terrains ...
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64
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Instantiated child scene does not rotate with the parent as pivot
Version 4.4
I am starting to learn Godot by creating a game in which my ‘Player’ scene is instantiating and adding a ‘Ball’ scene as its child on starting the game. I position the Ball at a distance ...
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C++ Assimp Library Animations
I want to use Assimp skeletal animation in a GLUT program using the least possible libraries. I want to do the interpolation of the animation myself. How do I render a frame of the animation by doing ...
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Voxel Raycasting/ Divide A Line In 3D Into Small Portions
I have a voxel game where I want to know which block the players camera is facing. To do this I have a line the distance allowed for the player to interact with the world cast from the center of the ...
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2
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My default animation state is stuck on little progress
I'm following CodeMonkeys 'Learn Unity Beginner/Intermediate' and I'm at the animation section. i tried doing it myself after watching it and I am pretty sure I did all the steps. But I reached the ...
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How to position health bars above units in Unity regardless of camera location, angle and zoom?
Here is what I want to achieve, health bars that stay perfectly above the units, regardless of where the unit moves or where the camera is: https://www.youtube.com/live/fZSaPDz-GJc?si=B868wwF5KAPCuEtw&...
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How do you create a "View Volume" for beginner 3D graphics?
Observer peers through window into 3D world (in this case three-dimensional Euclidean space). Using analogy of window for simplicity, observer perceives a 2D image from their PoV. A static, 2D ...
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Could anyone review my introductory understanding of 3D computer graphics? [duplicate]
Observer peers through window into 3D world (in this case three-dimensional Euclidean space). Using analogy of window for simplicity, observer perceives a 2D image from their PoV. A static, 2D ...
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Help utilising obj indices [duplicate]
I'm working on an obj parser its mostly complete but ive run into a problem.
I can access all the indices that are in the file but i cant figure out how to use all of them.
i can use the vertex ...