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Questions tagged [pathtracing]

For questions about the path tracing Monte Carlo algorithm for physically accurate global illumination, or its variants.

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In the PBRT book section on the equation of transfer, they give the equation $\frac{\partial}{\partial t}L_o(p',\omega) = -\sigma_t(p',\omega)L_i(p',-\omega)+\sigma_t(p',\omega)L_s(p',\omega)$, and ...
Shane Simms's user avatar
2 votes
0 answers
180 views

I have been working on a Path Tracer ~ following the Peter Shirley Series I decided to add "normal map" feature to the same, Normal Map Tutorial is the tutorial I followed. But the output I ...
Pratik Hadawale's user avatar
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In the PBRT book section on Sampling the Majorant Transmittance, they take the equation: $\int_0^t \sigma_{maj}(p')T_{maj}(p \to p')f(p')dt'$, and using the multiplicative property of transmittance $...
Shane Simms's user avatar
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I am looking for works in the volume-rendering / radiative-transport literature that treats the direction $\hat{\omega}(x)$ as an optimizable function rather than a known input function. That is, one ...
user23741's user avatar
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In the PBRT book section on null scattering, they define the null-scattering coefficient $\sigma_n$ and the constant majorant $\sigma_{maj}$, and define the equation: $\frac{dL_o(p, \omega)}{dt} = -(\...
Shane Simms's user avatar
1 vote
2 answers
176 views

In the fourth edition of Physically Based Rendering, they take equation 11.9: $\int_0^d \frac{dL(p + t\omega)}{dt} \, dt = L(p') - L(p) = \int_0^d -\sigma_t(p + t\omega) \, L(p + t\omega) \, dt$, and ...
Shane Simms's user avatar
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I have confused myself to the point where i dont know what up or down are. I will try to keep things focused, but certain decisions may need a paragraph of motivation. For some time now me and a ...
ErikHall's user avatar
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I'm trying to implement a bidirectional path tracer, and I'm currently facing a problem when related with the Geometric term (at least that is what I think). My work as been mostly based in the beach ...
StrikerMF4's user avatar
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I have been implementing a path tracer - while I initially started the process using a dummy Lambertian diffuse BRDF to focus on the base path tracer, I recently added a microfacet BRDF as an option. ...
beginnertracer's user avatar
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58 views

I'm looking into sampling different types of lights using RIS, namely spheres and env maps. But I'm wondering if, since all the proposal samples in "regular" RIS come from one proposal ...
badatcode123's user avatar
1 vote
1 answer
187 views

In Eric Veach's thesis, chapter 8.2.2, he says that: Our goal is to estimate the path integral: $$I_j = \int_{\Omega}f_j(\overline x) d\mu(\overline x)$$ for each measurement $I_j$. To do this, the ...
Tomáš Král's user avatar
1 vote
1 answer
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In these lecture notes: http://www.cs.utoronto.ca/~strider/docs/D18_DistributionRayTracing.pdf on page number 140 (as labelled on the PDF), it says that if we perform explicit light sampling, the ...
David Yue's user avatar
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3 votes
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I'm currently implementing dispersion in my RGB path tracer. How I do things: When I hit a glass object, sample a wavelength uniformly between 360nm and 830nm and assign that wavelength to the ray ...
Tom Clabault's user avatar
2 votes
0 answers
58 views

I'm using Turquin's method to compensate for energy losses in my BSDFs. I'm currently working on thin walled glass (with a microfacet distribution, this is not just pure specular thin glass). The idea ...
Tom Clabault's user avatar
3 votes
1 answer
165 views

I am writing a pathtracer, and I want to somehow incorporate importance sampling of the environment map. The obvious way to do this seems to use MIS to either importance sample from my material bsdf ...
Thomas Conrad's user avatar

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