All Questions
16 questions
2
votes
1
answer
92
views
Collision detection on Android
This is the same game code from my previous question. I split the code into smaller "logical units". The runnable code "Moon Buggy" is available in beta from the google playstore.
It was previously ...
1
vote
1
answer
83
views
Improved Android mini game
This is improved code from my previous question. This mini game which we call "Moon Buggy" is available in beta from the google playstore.
The action is that you control a vechicle on the moon and ...
9
votes
2
answers
4k
views
Android Tetris App Design
Recently I have finished my first bigger Android project. I made a little Tetris App.
Here is a picture of my app in emulator:
My Tetris has following functions:
fast drop down
play tetris music
...
5
votes
1
answer
261
views
Android game inspired by Space Invaders and Moon Patrol
I'm creating a mini game for Android inspired by space invaders and Moon Patrol. I have completed the important part except for collision detection. Before I do collision detection I want to clean the ...
5
votes
1
answer
87
views
Mini space game for Android
I have created a mini Android game. The aim is to catch aliens in space. You score points for each aliens, there is a pause function and you can change the level of difficulty and change spaceships.
<...
1
vote
1
answer
225
views
Mini game for android
For Android in this mini game the monkey catches nice bananas and coconuts.
It was somewhat more problematic to create the layout in XML compared to the small game engine and controls.
Maybe we can ...
9
votes
3
answers
1k
views
SlotMachine game as first Android app
After learning a bit of Android Java I've chosen to make a tiny game so that I can use the learned techniques in a real app.
I had the idea of a slot machine simulator:
You press a button and it ...
1
vote
1
answer
249
views
Progress indication with animation
I have a game in which the player has to do something within a defined time.
E.g.: the player has 10 seconds to complete a level.
My current code animates an imageview (it's only a horizontal line) ...
4
votes
1
answer
159
views
First Android game: changing colors of neighboring squares
I have created a small game to learn more about Android.
So the game is you start with a single gray square, and you try to take over neighboring squares. You can only attack 1 color per move, but ...
6
votes
1
answer
154
views
Randomly Generate Planets
This is code I'm writing for an android game where I want to be able to randomly generate small planet sprites. It seems like the best way to do this is to have a set of small PNG textures that can be ...
4
votes
1
answer
2k
views
Dots game in Android
I'm trying to clone a Dots game with some little differences (power ups and objectives) as a school project. I have almost every objective done so now, I'm not trying to get my work done for free. I ...
12
votes
2
answers
2k
views
Simple LibGDX Pong game
I created my first java game in LibGDX and it's working fine but I'm 100% sure a lot of my code can be written shorter than now. Does anyone have tips how I can make this code better?
Like the ...
7
votes
1
answer
297
views
Android game setup
I've been working on a basic Android game these days, but I'm a bit uncertain about my setup and need some advice. The basics of the game are simple: there are characters running on your screen and ...
4
votes
2
answers
170
views
Android GameWatch game for learning/review
I am hoping this is the right place. I was hoping to find someone to try and help me not only learn but have a look at what I have already done on Android.
DISCLAIMER: I am a long time (10+ years) ...
3
votes
1
answer
2k
views
Reversi game state in Android
I redid a Reversi game state class that is online. It follows the conventional rules of the board game. The game state connects to a command line interface now. I am unfamiliar with Android so ...